It is unfortunately so very easy to accidentally make future potions impossible by picking mushrooms you'll need later.
Interestingly enough, I didn't know if one particular blue mushroom was close enough to the graves to count. So I placed it into the cauldron first only to be told that I failed (despite not adding/wasting any of the other ingredients).
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It is unfortunately so very easy to accidentally make future potions impossible by picking mushrooms you'll need later.
Interestingly enough, I didn't know if one particular blue mushroom was close enough to the graves to count. So I placed it into the cauldron first only to be told that I failed (despite not adding/wasting any of the other ingredients).
very cozy game, even tho i never managed
to make the potion XD.
Lovely and refreshing.
My soul is cleansed.
I'm impressed by your Godot skill. I never managed to make a project like this work smoothly in HTML5.
Thank you for your kind words, I really appreciate it. I’ll see if I can put together a list of the tweaks I made to make it run smoother.